5/3/2023 0 Comments Blender 2.79 tutorial pdfThis is a massive deep dive into the complexities of creating a complex model, and at the end of it you’ll have a thorough understanding of a professional workflow and how to overcome common problems. I’ll show you how to properly prepare the model for high-poly, how to use subdivision and bevels to refine and give your model that extra ‘pop’ needed to take your modeling to the next level. Right off the bat, I’ll demonstrate my methods of creating the first basic starting shapes and how to break down complex shapes into more manageable pieces.Īs I work through all the various pieces of the sword, I’ll be showing my thought process and fixing my mistakes to demonstrate how to solve common problems you will face as you’re creating your models.Īfter the low poly is complete, we move onto the high poly. I’ll go over my workflow, tips and tricks, common issues and much more! This first section will cover creating the low poly and high poly models. In this video, I’ll show you the basic steps in how to model a basic stylized sword using concept art in Blender 2.8. I decided to share my knowledge with you guys by creating a massive tutorial explaining my step-by-step process of creating a huge hard surface sword. A popup menu will appear in the viewport, select the Delete command to remove the selected objects from the scene. So select the Camera and the Light by pressing the Shift key and Right Clicking on each, and then press either the X or Delete key. You know what I love about hard surface modeling? I love that you get to create amazing fantasy swords, weapons and armor. Before we start modeling, we have to remove the camera and the light from the scene.
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